Unity thing I'm struggling with: translating a projectile feels much better, but adding force to a rigidbody is what fixes collisions...
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Replying to @terrivellmann
Have you cranked up your physics update rate? Might help maybe
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Replying to @benedictfritz
I did, movement and collision work fine, but it feels like it takes a split second for the projectile start moving
1 reply 0 retweets 0 likes
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