@benedictfritz We're using z-sorting mostly because before we switched to Unity sprites, it was the only option we had.
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@trinketben Yeah, I feel like I saw you guys having a slick tool for it - 2 more replies
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@benedictfritz I'm all about that z, 'bout that z -
@FiveOutOfKevin No renderorder
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@punkbot Yeah, I've been using sorting layers up until this point but am running into trouble using certain shaders because of it
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@benedictfritz Z because I love turning the camera slightly and seeing the game explode -
@AsherVo@benedictfritz Z is also really useful for debugging. - 1 more reply
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