How do people do short, juicy pauses in Unity a-la @jwaaaap’s Art of Screenshake talk (https://www.youtube.com/watch?v=AJdEqssNZ-U&feature=youtu.be&t=18m …)
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Replying to @benedictfritz
@benedictfritz you can try setting Time.timeScale to 0 and check Time.realtimeSinceStartup to track duration1 reply 1 retweet 1 like -
Replying to @benedictfritz
@benedictfritz yeah that's probably the easiest way to get it going1 reply 0 retweets 0 likes
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