Making a game on Mac and NOT using version control? I made a guide to help get you started! http://benedictfritz.com/blog/2014/7/15/source-control-for-game-developers-mac-edition …
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Replying to @benedictfritz
@benedictfritz@rje One thing to maybe add if you’re using Unity, Project Settings -> Editor Settings -> Asset Serialization = “Force Text”1 reply 0 retweets 0 likes -
Replying to @kurlancheek
@kurlancheek@benedictfritz That’s a good call - I wish there was a way to force all new projects to use these settings :)1 reply 0 retweets 0 likes
Replying to @rje
@rje @kurlancheek Great point, thanks for the feedback! I’ll add that.
9:35 AM - 16 Jul 2014
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