@infinite_ammo Spent the afternoon putting together a version control tutorial. Little nervous I missed something. http://benedictfritz.com/blog/2014/7/15/source-control-for-game-developers-mac-edition …
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Replying to @benedictfritz
@benedictfritz@infinite_ammo What meta files setting do you use for Unity? Have meta files given you any trouble?2 replies 0 retweets 0 likes -
Replying to @yorikv
@yorikv@infinite_ammo Though I would love a second opinion or eyes to double-check that1 reply 0 retweets 0 likes -
Replying to @benedictfritz
@benedictfritz@infinite_ammo Do the meta files appear as changed in git whenever you re-import or modify an asset?1 reply 0 retweets 0 likes -
Replying to @yorikv
@yorikv@infinite_ammo You know what you might be right. Totally forgot to add that. Thanks, Yori!1 reply 0 retweets 0 likes -
Replying to @benedictfritz
@benedictfritz@infinite_ammo Cool! Looking forward to it. A year ago git gave us too much trouble. Might switch to it for our next project.1 reply 0 retweets 0 likes
@yorikv @infinite_ammo Okay just updated to include Visible Meta Files note. Thanks again!
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