A lot of bad puzzles I see in games can be attributed to not giving player the right feedback, or having too many distracting elements.
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Replying to @WilliamChyr
@willychyr Not telling me what is important is the biggest problem I always have1 reply 0 retweets 0 likes -
Replying to @benedictfritz
@benedictfritz and those are always the worst, even when you do figure it out. You don't get an "ah ha" moment.1 reply 0 retweets 0 likes
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