@torahhorse yo how did you do get meshes looking like you did in your fp drifter control demo? the lighting effect. shader?
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Replying to @benedictfritz
@benedictfritz it uses the default diffuse material. just a combo of directional light with shadows, a huge point light & purple fog1 reply 0 retweets 0 likes
Replying to @torahhorse
@torahhorse Hax. Thanks man
4:00 PM - 27 Mar 2014
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