If I ever make another game, I will definitely have procedurally generated levels.
@willychyr Yeah, I feel like the potential bug list just explodes with procedural things.
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@benedictfritz@willychyr It's taken us a while to get our procedural pipeline working smoothly, but it's finally starting to pay off. -
@david_laskey@benedictfritz I'd be lying if I said I wasn't envious. That sounds like a nice spot to be in. Well deserved, of course. - 7 more replies
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