If I ever make another game, I will definitely have procedurally generated levels.
@willychyr Every time I’m making a game I think “I am never making a game like this again”
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@benedictfritz Yeah, I'm pretty sure I'm romanticizing procedural generation. It's probably just as painful, if not more so, to implement. -
@willychyr Yeah, I feel like the potential bug list just explodes with procedural things. - 9 more replies
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