Finally got a time based depth shader working! Admittedly not as nice as Quantum Conundrum's, but it's a start: http://i.imgur.com/7LgOmbF.gif
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Replying to @benedictfritz
@benedictfritz Thanks! I thought it would take way longer, so pretty happy with the progress this weekend.1 reply 0 retweets 0 likes -
Replying to @WilliamChyr
@benedictfritz Thinking of writing up a tutorial. There's not enough resources on the web explaining the basics of shader programming.1 reply 0 retweets 0 likes -
Replying to @WilliamChyr
@willychyr Totally agree. I wrote a shader once for a college class years ago & have forgotten everything. And I’ve never done it in Unity.1 reply 0 retweets 0 likes -
Replying to @benedictfritz
@benedictfritz I did put together a list of resources that were helpful for me: http://willychyr.com/2013/11/unity-shader-programming-resources/ …. Might be of use to you too.2 replies 0 retweets 1 like
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