After doing AR for a while I'm starting to think the main thing holding back AR and VR is that developer tooling is really bad. Building to device is just such a pain and the iteration loop is so painfully slow it kills any enjoyment
-
Show this thread
-
Replying to @benedictfritz
to their credit - I've been very happy with how easy it is to build/deploy for magic leap. And for testing smaller stuff they have a mode they call 'zero iteration' that works on device when you hit play in unity or ue4
1 reply 0 retweets 2 likes -
Replying to @rje @benedictfritz
(and the glass tint is light enough that I'll often just keep the headset on while working, so I just hit play and then look off to part of my room where stuff is)
1 reply 0 retweets 1 like -
Replying to @rje
That sounds like a step in the right direction! Now if only they weren't so insanely expensive
1 reply 0 retweets 0 likes -
Replying to @benedictfritz
yeah the price is no joke - hopefully it will come down sooner rather than later (and hopefully their indie dev program is good about seeding devices when it starts up soon) but I really like working with it, first device I've used where ar makes a lot of sense
1 reply 0 retweets 1 like
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.