After doing AR for a while I'm starting to think the main thing holding back AR and VR is that developer tooling is really bad. Building to device is just such a pain and the iteration loop is so painfully slow it kills any enjoyment
This is also a reason why most mobile apps don't innovate with crazy touch controls or camera sensor capabilities. The innovations are mostly constrained to things you can test without building to device
-
-
I'm coming around to the idea that developer tooling is maybe the most important thing for AR/VR, and it seems like no one has figured out how to make it work yet.
Show this threadThanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.