If Rust trapped on overflow/underflow, this bug wouldn't have happened: https://github.com/rust-lang/rust/pull/16590 …
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Replying to @charliesome
@charliesome We don't know how to do overflow/underflow checking in a performant way.1 reply 0 retweets 0 likes -
Replying to @charliesome
@charliesome It's a valid design choice, but Rust just isn't designed that way. Rust apps (e.g. Servo, games) can't afford that.2 replies 0 retweets 0 likes -
Replying to @pcwalton
@pcwalton@charliesome just please give us #[checked] ;)1 reply 0 retweets 0 likes
Replying to @charliesome
@charliesome @pcwalton I'd love the more secure thing by default too but accept it's orthogonal to Mozilla's design goals
12:40 PM - 19 Aug 2014
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