@bascule that's disingenuous, it's a combo of both, and falls back if the pushes fail
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Replying to @steveklabnik
@steveklabnik sure, point being push is both lower latency and lower overhead (when it works)4 replies 0 retweets 1 like -
Replying to @bascule
@bascule@steveklabnik yea except that websockets are a huge pain in the ass in practice and aren't worth it for lots of circumstances1 reply 0 retweets 1 like -
Replying to @jamesgolick
@jamesgolick@steveklabnik this was actually in an SOA talk... had nothing to do with websockets2 replies 0 retweets 0 likes -
Replying to @bascule
@bascule@jamesgolick I helped@veganstraightedge develop that talk ;)1 reply 0 retweets 0 likes -
Replying to @steveklabnik
@steveklabnik@jamesgolick@veganstraightedge haha awesome. My reaction to the whole thing is a bit o_O. Interesting to see others' SOA tho2 replies 0 retweets 0 likes -
Replying to @bascule
@bascule@jamesgolick@veganstraightedge you're right about overhead and latency, but there are other architectural flaws in a push model1 reply 0 retweets 1 like -
Replying to @steveklabnik
@steveklabnik@bascule@jamesgolick@veganstraightedge for instance, recovery when the receiver is down and wants to get missing data.2 replies 0 retweets 0 likes -
Replying to @copiousfreetime
@copiousfreetime@steveklabnik@jamesgolick@veganstraightedge recipient should ask the pusher for everything since the last thing it saw2 replies 0 retweets 0 likes -
Replying to @bascule
@bascule@steveklabnik@jamesgolick@veganstraightedge agreed, and that assumes the pusher keeps history around.1 reply 0 retweets 0 likes
@copiousfreetime @steveklabnik @jamesgolick @veganstraightedge it should! ;) or at least make a best effort
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Replying to @bascule
@bascule@steveklabnik@jamesgolick@veganstraightedge violent agreement :-)0 replies 0 retweets 0 likesThanks. Twitter will use this to make your timeline better. UndoUndo
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