Wonder what I've googled more, "cheat net/http" or "cheat minitest"
@raggi the former can be handled by hanging onto the intermediate object produced by the chain. As for error handling, mea culpa
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@bascule request makes a new socket each time... -
@raggi yeah, no connection pool yet :( it's a bit tricky because I support dependency injectable sockets for Celluloid::IO -
@bascule its fair, but its a scripting oriented API IMO :-) -
@raggi I think if I shored up the actual implementation it'd be fine. Plus it uses the Node.js parser so it's roflscale -
@bascule keep alive makes parser irreleveant, so yeah, roflscale :-) -
@raggi Reel supports keepalive at least! :D And in theory pipelining, although I don't have a test for that... -
@bascule the pipelining spec is crazy, but its a *huge* perf boost when you can use it -
@raggi I don't really understand pipelining, but I at least separate request/response states: https://github.com/celluloid/reel/blob/master/lib/reel/connection.rb … - 11 more replies
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