@bascule So Celluloid seems to thrash when inspecting circular objects (actor a contains actor b contains actor a).
@ReinH yup, one of the things I want to fix before 1.0: https://github.com/celluloid/celluloid/issues/22 …
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@bascule Ah, awesome. Is (the strategy behind) rbx's Thread.detect_recursion of any use? https://github.com/rubinius/rubinius/blob/master/kernel/common/thread.rb#L41 … Saw new .uuid. -
@ReinH rbx isn't much help here. Problem is harder w\ DCell and distributed systems too
End of conversation
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