@KirinDave I think degradation is the central idea behind capabilities
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Replying to @KirinDave
@KirinDave haha, please don't interpret degradation as an insult ;) Mutable references are capable of mutation, simple as that1 reply 0 retweets 0 likes -
Replying to @KirinDave
@KirinDave mutated by the CPU into L1 cache before the memory controller flushes it to main RAM? Not sure what you're asking here2 replies 0 retweets 0 likes -
Replying to @KirinDave
@KirinDave I'm a fan of isolation of mutable state via ownership transfer between actors/concurrency primitives (see D, Kilim, Go)2 replies 0 retweets 0 likes -
Replying to @KirinDave
@KirinDave@bascule @boundary Look under your seat. Everyone is getting an NBHM.1 reply 0 retweets 1 like -
Replying to @moonpolysoft
@moonpolysoft@bascule @boundary And then the C++ people tell you to step back and literally have sex with your own face.1 reply 0 retweets 1 like
@KirinDave @moonpolysoft @boundary rofl
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