Controlling multiple @ardrone with #multidrone developed by @jbackus3 @rsnous @ericsmalls24 for the first @dronegames http://bit.ly/multi-drone
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@jbackus3 I think SDK docs show setting ssid_single_player via AT*CONFIG strings. Maybe avoid telnet+vi? No drone to test now, though. -
@JFSIII Correct. Soon I'll 1) try to update post with info on changing config via Node and 2) write a node script to automate these changes -
@jbackus3 Just following up /re https://twitter.com/jbackus3/status/299688705822711808 … Did you do #1 or #2? I was gonna write #2 for a NodeCopter, but I'd rather steal :) -
@JFSIII Haven't worked with drones much lately, sorry! -
@jbackus3 Seriously, sorry if I'm being trollish. As I said before, I'd just like to see a few more items. I'll be the change I want to see. -
@JFSIII No problem. Follow up with what you make, happy to add it to the post and credit you.
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@jbackus3 Thanks for publishing those. IMO, second place code is worth sharing. Especially an example on coordination. -
@JFSIII "an example on coordination" is fairly straight forward thanks to#javascript's asynchronicity. I'll try to write examples up soon. -
@jbackus3 Thanks to http://drones.johnback.us/blog/2013/02/03/programming-multiple-parrot-a-dot-r-drones-on-one-network-with-node-dot-js/ …, especially with config-in-JS, it'll be like IRC or similar. Just looking to connect the dots. Thx.
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