Nice, just what we needed! Now that queue times are being increased, match quality is sure to follow suit! There are no other matchmaking problems at all that are extremely pressing and ruining the game for everyone!!!!
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It doesn't really because the changes we need would not directly affect queue time (normalization, PRA back to normal). So reading the post makes us think that the only changes are the ones that DO affect queue time, which are much smaller fish.
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To clarify, the way I see the problem is that when a GM queues up, they have 2-3 "right answers" for games, and many wrong answers. What the blog mentions changing is "how wrong can an answer be before it's tolerated" - but the issue is "finding a right answer when available."
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