Nice, just what we needed! Now that queue times are being increased, match quality is sure to follow suit! There are no other matchmaking problems at all that are extremely pressing and ruining the game for everyone!!!!
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In the blog it looks like the dev team still thinks the issue is that the system isn't waiting long enough to fill the game. The objective of my and everyone else's posts is to say that the system is being given easy inputs (10 GMs queue within 1 min) and still fails.
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One of the key points of most "how did this match happen" tweet/pic/clips is that they are happening at peak hours, with quick queues, and other GMs in queue. We understand if it's 4am and no1 is on, it's hard to find good games - that's not the problem or even a problem at all.
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