Ooooo why C++ ?
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is memory managed for you in Unreal Engine? Things i would not want to bother (anymore) when writing a game
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so if unreal had like a special wrapper for c++ that managed memory, then you would be fine with it?
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C++ still has its use-cases e.g. huge part of the core of
@SAPInMemory is written in C++ but in games only if you develop your engineThanks. Twitter will use this to make your timeline better. UndoUndo
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