Alright, I'm really bad at self-motivating so maybe peer pressure will work. Give me your simplest game/mechanic/concept ideas and I'll try my best to prototype them using terrible Unity skills and even worse pixel art over the long weekend. Emphasis on "simplest" and "try".
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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I love it!!!
Thanks. Twitter will use this to make your timeline better. UndoUndo
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You should constrain your player horizontal movement to the width of the play space.
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You're constrained via colliders right now so you have no way of exiting unless I'm misunderstanding what you mean
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