A Way To Die 

@awaytodie1

solo indie developer working on a way to die, a rogue lite in the human body contact : awaytodiestudio@gmail.com

Vrijeme pridruživanja: lipanj 2019.

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  1. proslijedio/la je Tweet
    4. velj

    Love these controls, might use for inspiration for my own.

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  2. 2. velj

    New mutation system! I wanted to change the way you can progress in the game so here is it! You can collect cells on enemies and convert them into mutation to upgrade your disease (creating an item or upgrading your special power/drug resistance)

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  3. 26. sij

    A timelapse of the new enemy I added today in 30 min (art and code), this one is very fun, he'll push you if you get too close, hope you'll like it! ✅

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  4. 25. sij

    A new enemy in the game, he's bouncing whenever he touches something ! very fun to play against, it rendered better than I expected 😁

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  5. 3. sij

    I think I needed more space so here's a giant room! (will be very useful for a huge boss fight) It has been a while since the last update, sorry for that, I will try to work more efficiently on the game now that the motivation is back 👍

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  6. proslijedio/la je Tweet
    1. pro 2019.

    Played the demo! 1) Survived a 'busy' room💪 2) Stomped what I thought was a boss (There was a title!) 3) Got STOMPED by a boss (...yes, I do see the pattern now on replay😂) Great premise. Very polished! Live on Kickstarter and could use a push! Check it out :)

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  7. I'm adding some local co-op for A Way To Die 😁 It always add lots of fun to play with friends! try the demo here: you can also support me on Kickstarter:

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  8. Fight the first boss of the game! Some bug fixing for the demo done! I hope that the few of you who tried liked it! don't forget to leave your thought on the discord server (or email me)

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  9. The Demo is out too, I need some feedback so if you play the game join the discord server and leave a message or email me (link on the itch page) Also, consider taking a look at the Kickstarter 😁

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  10. I changed the shooting system after some good advice from who's playtesting the game. Here's with what I ended up, right-click is kinda like a "charged" attack and left-click the normal one. I hope it will make the gameplay better!

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  11. I've decided to add special abilities for every character in the game, here's the first one 🙂 making good use of this shock wave will help you to dodge the enemy's attack

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  12. Another character (he won't be playable during the demo) The Demo is Coming guys and I'll be doing a little Kickstarter campaign in the meantime, I hope you're excited!

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  13. New member added to the family, I'm trying to create new uniques characters. I also started a phase of polish for a demo in the coming weeks/months, need playtesters!

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  14. I'm trying to design a nice looking animation for the pause menu 🙂 Here's what I have for the moment ✅

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  15. Boss Rework !! (even if you've never really seen the original one) He's now way more interesting even if I have progress to make in terms of boss fight 😅It's almost possible to finish a game with the first character!

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  16. hey ! I'm wondering maybe a for a way to die can be cool, maybe you have questions or even suggestions ?

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  18. Escape from the body when you succesfully infected it ! Win condition done✅ and a little animation with this portal to exit your host 😁 Hope you guys will like it 🤞

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  19. What a busy week, it confirm that the development of the game will take a lots of time 😭 I hope you guys are still waiting for more content, I'll do my best 👍

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  20. Also, Its the end of holiday for me, back to study so I'll not be able to post often, sorry😥

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