Does anyone else here really nerd out about minimax/α-β/MCTS and generally AI for two-player games of perfect information?
same as any hyperparameter search I guess? Grid search, or bayesian things (link to follow).
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this is the specific paper I was thinking of: https://arxiv.org/pdf/1206.2944.pdf …
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this project will probably inevitably result in me learning some ML, which I really should have done by now anyway...
End of conversation
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