Does anyone else here really nerd out about minimax/α-β/MCTS and generally AI for two-player games of perfect information?
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UCT seems to be the only game in town. But e.g. how do I tune a rollout policy? How do I handle nodes with no data yet? etc.
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I'm aware of half a dozen answers to both questions but no good meta-guidance on how to select which might be productive when.
End of conversation
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