Does anyone else here really nerd out about minimax/α-β/MCTS and generally AI for two-player games of perfect information?
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@avibryant I “accidentally” wrote the strongest player for http://cheapass.com/tak/ and periodically find myself in need of a rubber duck :) -
I mean, I'm also down for nerding out about
@PatrickRothfuss, so that works. -
Any papers offhand that talk about how one tunes an MCTS? Feels like the parameter space for implementors is substantial.
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not that I'm aware of beyond "use UCB" which afaik everyone does anyway.
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UCT seems to be the only game in town. But e.g. how do I tune a rollout policy? How do I handle nodes with no data yet? etc.
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I'm aware of half a dozen answers to both questions but no good meta-guidance on how to select which might be productive when.
End of conversation
New conversation -
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but I do *also* have a pile of MCTS papers on my backlog…
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