@avibryant Have you been writing much Elm? Been thinking about it for some web stuff.
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@evanphx I haven't, but now I feel like I should. -
@avibryant Once they have a fix-and-continue debugger you'll never NOT use it. -
@evanphx rewind-fix-and-continue may be strictly better than fix-and-continue :) -
@avibryant@evanphx It's implemented http://bit.ly/1t6KEs7 but blocked by bad interactions with fps function. Known fix, high on todo list! -
@czaplic@avibryant Very cool. Does it reload the code too? -
@evanphx@avibryant yeah, playing with time is separate from hot-swapping (http://elm-lang.org/blog/Interactive-Programming.elm …) so reloading code is already immediate. -
@czaplic@avibryant Oh right! Nice! - 2 more replies
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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@avibryant Have you checked out Om? It's amazing how much just immutable data structures and DOM-diffing can buy you. http://swannodette.github.io/2013/12/31/time-travel/ … -
@avibryant Here’s an impressively simple real-world example: https://github.com/jackschaedler/goya/blob/master/src/cljs/time-machine.cljs … http://jackschaedler.github.io/goya/
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@avibryant@igorwhiletrue This is wicked stuff.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@avibryant I really want to find the time to play with Elm.Thanks. Twitter will use this to make your timeline better. UndoUndo
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