+1 MT @avantgame: Leveraging the power of games is about emotion, social connection, creativity, challenge, mastery. Not prizes and rewards.
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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@avantgame well if your trying to make a game about disappointment and resentment; then prizes and rewards are the way to go.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@avantgame Totally. And what about fixing stereotypes? http://ow.ly/umhG8Thanks. Twitter will use this to make your timeline better. UndoUndo
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@avantgame Love this: both eye opening and compelling. 'Emotion and social connection' - certainly relatable.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@avantgame Sounds like leveraging the power of learning (vs "achievement")Thanks. Twitter will use this to make your timeline better. UndoUndo
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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