New Lostgarden essay: A single game as a lifetime hobby. http://www.lostgarden.com/2013/07/a-single-game-as-lifelong-hobby.html …
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@avantgame@danctheduck Geocaching is an odd example, since it's about consuming content. You find a cache once, you can't find it again. -
@gfilpus Think of the cache as a user generated match, like a tennis match. The mechanics provide a lifetime of caches & metagames w/ them.
End of conversation
New conversation -
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Interesting concept for board game designers: “
@avantgame@danctheduck: A single game as a lifetime hobby. http://www.lostgarden.com/2013/07/a-single-game-as-lifelong-hobby.html …””Thanks. Twitter will use this to make your timeline better. UndoUndo
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