@McFunkypants @avantgame Hmm! Counterpoint, Jane? Should the speaker roster be representative of the industry breakdown?
@UntoldEnt @McFunkypants let's say it's at 10% in game industry now. You strive for 25% speaker rep. That will very much influence culture
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@avantgame@McFunkypants i'll admit i have certain biases against this, but it's a tainted viewpoint since i've never been a minority. -
@UntoldEnt@McFunkypants game developers who want to make games that women play should hear from women. just plain business sense. -
@avantgame@McFunkypants Yep - absolutely agree with you there.
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@avantgame@McFunkypants i guess my biggest concern is ensuring that ppl are still equally qualified, and not minorities for the sake of it. -
@UntoldEnt@avantgame@McFunkypants This tweets neatly sums up everything I had to say on the subject. Thank you. -
@krides@UntoldEnt@McFunkypants shrug. to me this sounds like an "ideological opinion", and kind of personally repugnant -
@avantgame@krides@UntoldEnt@McFunkypants no offense but the assumption that a "minority" is going to be "less qualified' is bullshit -
@avantgame@krides@UntoldEnt@McFunkypants This is esp. true with underrepresented minorities, who become further pushed into obscurity. -
@mattlaschneider@avantgame@krides@UntoldEnt@missmodular I for one want more women in#gamedev - especially as CODERS. -
@McFunkypants@avantgame@krides@UntoldEnt@missmodular Some rlvnt info on that here (http://www.youtube.com/watch?v=nhgPh5zLZ5o …) and here (http://ladieslearningcode.com ) -
@mattlaschneider@McFunkypants@avantgame@krides@missmodular The consumer side of the industry is vastly different from the dev side ....
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