That is really having skin in the game @ID_AA_Carmack!
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Yeah, that beats my "gdb session with the rocket sitting on the launch pad" story.
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where is this from? I'd love to read the full text
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It's from 'Project to Product' by Mik Kersten. Looks like the full text is on Google Books.https://books.google.com/books?id=Hax-DwAAQBAJ&printsec=frontcover&dq=Project+to+Product&hl=en&sa=X&ved=2ahUKEwjIv77awpTlAhVxTt8KHd6PBboQ6AEwAHoECAUQAg#v=onepage&q=Project%20to%20Product&f=false …
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Aerospace engineering would be very different if you could test aircraft in a development atmosphere before moving to the real atmosphere with real humans.
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Nah. They'd have dev set up to have way more lift. Test wouldn't have rain, and stage wouldn't have wind.
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Am I the only one who finds this ridiculously irresponsible? Risking someone's life as a productivity motivator? That's some robber-baron shit.
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Nope: this is IN LINE with best practices for fly by wire software in aerospace. Cf. the NASA shuttle coders: they were *personally* introduced to the astronauts so they KNEW who'd die if they screwed up. Software dev is too divorced from real-world consequence most of the time.
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Your inflight meal: your own DOG FOOD.
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During the 747 testing, Boeing was having trouble with the Pratt & Whitney engines surging, caused loud bangs. Pratt was being lazy fixing it. Boeing put a bunch of Pratt execs on a flight and surged the engines, scared the sh*t out of the execs. Pratt fixed the problem quick!
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