Was exhausted last night but have some extra thoughts I wanted to share regarding production value etc. so here goes: That Liquid - SK game was so damn great, with a lot of sick individual and team plays and all Chad and me had to help us break it down was stats and highlights
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We try our best, but the difference between just talking about some of the rounds and actually having the ability to show some of that stuff on an example is night and day. This is not a jab at Starladder, they've added some other things (AR), more about the scene in general
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It's been more than 2 years now since the "weatherman" segment in Malmo (which is a lifetime in esports) and that is still the best post game tool we've had, where is the innovation from all the TO's?
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