Can't wait for it!
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GMS2 is a lot less lenient with sloppy programming practices. I ended up having to clean up a lot of my old code for speed reasons.
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The end result is that the whole game runs about 100-200fps faster than before, so overall worth it!
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Just realized that this could be misinterpreted. Katana ZERO isn't finished! I only completed the port over to a new dev program.
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grats anyway!
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So the games out tomorrow then? :^)
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I have tried the game, I would like to have your story of what your old video game engine was, and the advantages of the new one. Many indie sometimes want to migrate for certain reasons. Great job, regards
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