There is potential for a good narrative here, but I’m beginning to think it isn’t a good MMO narrative as it doesn’t account for players. Might research how GW2 and FF14 handle their storylines. Most community discussion is moot as horde players can’t Saurfang it up in BfA.
On the flipside it'd be a very short expansion if everything was resolved before a patch was even released?
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Oh totally, I’m making a technical argument against their implementation of the narrative, not the narrative it’s self, as I think the first principles issue lies in the telling, not the story.
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Little bit reductive, but kind of like when a film novelisation has a version of a scene that’s WAY better.
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