Resource gathering is one of the main mechanics of any RTS - and what just happens to be the core gameplay of Minecraft? MINING! Therefore it was super easy to make this connection and maintain MC's game 'flavour' but in a whole new way! Chop chop chop!
pic.twitter.com/RyWQb1b4br
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Lucky last gameplay showcase before I peace for the night!

Experimenting with pathfinding and unit AI was a lot of fun to try out on this prototype - I learned a lot! Always make sure you watch out for those cheeky ambushes when adventuring out in the wild! 
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This better be a thing.
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How are you so multi skilled, like. what! o_o
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I GOTTA LEARN HOW TO DO ALL THE THINGS MAN
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I want this to be real, looks so good you did an amazing job :D
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they shouldve hired you as lead on a team developing that.
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Mannn, you're too good, always going above and beyond! An art test is probably just for formalities haha :P
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Was super fun to work on man haha! Also learning pathfinding etc. was something I've been meaning to do anyway for the Halo project

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lol I don't know the slightest clue why they would hire you. This looks awesome!
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3D Artist / Dev
