SNES was when sprites were mature and CG less so
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Replying to @arthur_affect @spacekatgal
you wouldn't be embarrassed making an SNES looking game today but you would a PS1 looking game
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Replying to @arthur_affect @spacekatgal
like replaying FF7 it's surprising how little the characters look like the box art
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Replying to @arthur_affect @spacekatgal
someone wrote an article abt how very few NES nostalgia indie games have graphics that would be at all possible on an NES
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Replying to @arthur_affect @spacekatgal
it does make the technical gap between SMB1 and SMB3 really really impressive
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Replying to @arthur_affect @spacekatgal
it's like the anecdote abt Steve Jobs getting Steve Wozniak to fit all of Space Invaders on one circuit board
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Replying to @arthur_affect @spacekatgal
he told him they'd get incentive pay to go down from three boards to two, and double that to go down to one
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Replying to @arthur_affect @spacekatgal
and he was lying, there was no incentive pay, "I just like to see what Woz can do when he's motivated"
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apparently the people they gave it to were completely unable to parse Woz's assembler and were shocked that it worked
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