SNES was when sprites were mature and CG less so
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like replaying FF7 it's surprising how little the characters look like the box art
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someone wrote an article abt how very few NES nostalgia indie games have graphics that would be at all possible on an NES
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The flip side is nothing was standing in the way of the programmer. Known fixed hardware where the only no-no
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was hitting ports with val outside of documented ranges. Making good art and music..that's the impressive bit.
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