I mean there's a lot of games I HAVE completed on "Insane" that I still hated bc of how not fun it is on that setting
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Every damn CoD campaign abt ducking in & out of cover 500 times before crawling 6 inches forward
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@arthur_affect I tend to hate them more if I get no engagement where it says there should be. -
@arthur_affect I suspect a lot of is that people and developers have weird or bad ideas about the combination of difficulty and level design
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@arthur_affect@Kryten2X4B1 A generation of gamers grew up with sloppily designed games and confused that with intentional difficulty. -
@arthur_affect@Kryten2X4B1 Instead of recognizing that beating the speederbike level was half luck, half muscle memory. - Show replies
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