ttrpg party-framing idea I'm toying with is obviously inspired by Too Much Dragon Age, but also a story game I almost joined at Metatopia
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Replying to @mumbly_joe
Basically: the Big Hero has saved the day, and is now is Gone. Heroic Sacrifice, retired, or just vanished. You're her companions.
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Replying to @mumbly_joe
So basically, instead of or in addition to bonds, you all have a much more important bond to this missing Nth party-member.
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Replying to @mumbly_joe
@mumbly_joe It's a text adventure so you only play one party member at a time. All of them dislike each other & have v different voices1 reply 0 retweets 1 like -
Replying to @arthur_affect
@arthur_affect also there's like some weird subtext to the actual objectives that's only clear once you've played them all, iirc.3 replies 0 retweets 0 likes -
Replying to @mumbly_joe
@mumbly_joe Bc the villain is the OTHER missing party member who knows everyone inside and out1 reply 0 retweets 1 like -
Replying to @arthur_affect
@arthur_affect oh man I did totally forget that part of it.2 replies 0 retweets 0 likes -
Replying to @mumbly_joe
@mumbly_joe The ideal master manipulator after the leader dies4 replies 0 retweets 0 likes -
Replying to @arthur_affect
@mumbly_joe And is immune to magic so instead it does what the villain wants just bc she asked and it owed her1 reply 0 retweets 1 like -
Replying to @arthur_affect
@mumbly_joe The point of that is the dragon is spoiled on all the mystic secrets but doesn't recognize normal human concepts3 replies 0 retweets 0 likes
@mumbly_joe The theme is the leader was so charismatic he could get all these diverse assholes to work together
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