Nathan Drake: *dashing with me to a jet ski under a hail of gunfire* well Penelope that was a close shave but we're hot on the trail to the lost treasure of Zheng He Me: okay but are we ever gonna talk about the fact that you're one of history's most prolific killers Nathan: no
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Really Uncharted 4 is the big awkward one. 1 is a first-timer affair, 2 and 3 he's legitimately sort of saving the world from evil forces. 4, though, the enemy hires a mercenary army for effectively no reason other than "he's going up against Nathan Drake."
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And there's ultimately no REASON for it, either - 4 doesn't actually contain any situation which overtly CALLS for an army. Which makes it really weird because otherwise it's a very grounded and emotional narrative about, among other things, Drake's struggling w/"going straight."
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Who would have thought that a good amount of the reason for the dreaded ludonarrative dissonance was rooted in aesthetic incongruence?
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I will say though, having attempted to go back through some of the modern warfare games, they're honestly way more atrocious than Drake even.https://twitter.com/VioletWanderers/status/1343282566707744768?s=19 …
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CoD's attempts at self-crit and being all serious about the Horrors of War in their single-player campaign storylines are hilarious in how pointless they are
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