I will admit. Bioshock Infinite as a trilogy sounds suddenly appealing to me right now, even if the game hasn't sounded appealing to me since I played it.
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for some reason that's a goddamn mystery to me the ending of Infinite landed SO HARD for me emotionally that I was able to mentally redact all the shit that didn't make sense and how angry I was at the entire Vox Day midgame plot
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Replying to @segfaultvicta @QuelquDeux and
and I refuse to replay the game again for several reasons, one of which being that the experience of playing the game was genuinely miserable for me start to finish, but it actually captured my attention so hard i kept going
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Replying to @segfaultvicta @QuelquDeux and
"JC you're just extremely gay for Troy Baker" okay yes THIS IS TRUE BUT that's not all that was going on i don't know WHY it landed for me given that thinking about it in retrospect I'm like "holy fuzzy cats, that game's writing -sucked-" but I still remember how good it /felt/
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For me, it was not clear that it sucked for some time. I'm pretty sure I felt weird about killing the Vox, but I wasn't as attuned to both-sidesism at the time, and in any case I wasn't following the plot and assumed that was my fault, at that point.
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Replying to @BootlegGirl @segfaultvicta and
I think we all had a collective realization about the game being poorly plotted but it took like 6 mos.
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Replying to @BootlegGirl @segfaultvicta and
The lack of a clear moral compass or even a clear understanding that there were dilemmas was certainly an issue there,though. It's not as if there wasn't another Troy Baker escort mission shooter where he kills the heroic insurgents as well as the fash that same year,that held up
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Replying to @BootlegGirl @segfaultvicta and
But with Infinite it was like... is it bad that I'm fighting the Vox? Is this a Spec Ops thing? Did I miss a choice prompt somewhere? Why am I doing this?
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The initial previews all emphasized the "moral choice" idea that you can decide whether you want to side with the Founders or the Vox in-game based on open-world actions Absolutely none of this is present in the final game, which is 100% linear
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Replying to @arthur_affect @BootlegGirl and
And yes, it is extremely noticeable and jarring when you forcibly get your faction switched in the middle of the game with no input on your part, based on a plot twist that comes out of nowhere and comes off as really obnoxious and unmotivated
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You don't DO anything to antagonize Fitzroy or the Vox Populi, you just hop timelines and reappear after this timeline's Booker already died as a hero of the Vox Which confuses and infuriates them
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