Night at the Museum 2 is a movie about how horrible it is for your beloved friends to be shoved into a box in a basement where you don't get to see them, and it makes its point more effectively, directly, and literally than most films. Like if a Godzilla movie gave you cancer.
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Also I feel like movies that have a good romantic pairing don't have to tell you so many times that they do.
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Fantasy doesn't need to explain magic, but in a well-designed fantasy series, taking the magical phlebotinum outside its original context should reveal more about the intricacies of its workings. I feel like the Night at the Museum series made a mistake in broadening its horizons
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The first movie had some moderate amounts of baling wire and papier-mâché logic, but I left it feeling like I understood what the tablet did. The second movie stretches the premise very thin and then punches several holes in it.
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The first movie left us with the implication that the I think unnamed in the film but presumably American Museum of Natural History, being one building in this universe, was affected by the tablet because it was all in the same building. One tablet, one spell, one building.
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The second movie relocates the tablet to the Smithsonian, and all the buildings in the Smithsonian complex are now affected by the spell. So it affects one museum, regardless of number of buildings? Or possibly the tunnels were enough to make them count as one building.
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No it's a radius thing, it ends up animating unrelated objects too, culminating in the Lincoln Memorial
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