Any moral issue someone has with the killing of NPCs in TLOU2 should also have applied to Halo 2, and before people go "oh but the TLOU2 critics weren't around for the original release of Halo 2" yes they were most of them are my age or older
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By which I mean, they're both games about a relatively cosmopolitan but militarist-verging-on-fascist faction fighting some religious zealots when both of them really should be focused on the zombies, and you get surprise protagonist switched to the hero's worst enemy
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Replying to @BootlegGirl
Okay maybe you don't remember this because you were too young but people actually legitimately HATED being forced to play as the Arbiter They got REALLY MAD
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Replying to @arthur_affect @BootlegGirl
This why in Halo 3, theoretically the canon storyline is Master Chief and Arbiter fighting side by side, but the Arbiter only exists in-game in co-op mode if someone is being Player 2
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Replying to @arthur_affect @BootlegGirl
Yeah the Arbiter is also just pointedly a: a basically good person, and b: almost NEVER opposed by humans at any playable section. He is always fundamentally a heroic figure.
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Replying to @loudpenitent @arthur_affect
He was in command of all the forces you fought in 1 and also a lore thing I came across in the remaster said his forces killed one billion humans
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Yeah it was definitely the controversial sympathy for the devil thing when it started Showing him being tortured and branded and exiled was supposed to be taking a victorious moment - the antagonist from Halo 1 being punished for how badly you beat him - and making you feel bad
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