That's why Vampire the Masquerade has multiple vampire clans and has the whole ongoing Nosferatu/Toreador feud
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Replying to @arthur_affect @autogynamelia and
Occasionally they forget that the shtick is basically "each clan is one particular set of Vampire tropes", but the game is best when it's fully aware of it.
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Replying to @social_scifi @autogynamelia and
Yeah the whole idea is there's such a dizzying array of vampire powers and weaknesses it would be almost impossible to play a single character who embodied all of them so they spread them out
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Replying to @arthur_affect @social_scifi and
IIRC there's even a thing where they typically used "repelled by garlic" as an example of the ridiculous things humans believe about vampires but then there's actually a family of revenats (hereditary ghouls, i.e. shitty half-vampires) who really are horribly poisoned by garlic
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Replying to @arthur_affect @social_scifi and
You can even pinpoint specific movies or books that inspired each Clan, like Brujah was invented to play the "teenage street punk" vampires from The Lost Boys, Toreador was the Byronic artiste vampires like Lestat from Anne Rice, etc etc
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Replying to @arthur_affect @social_scifi and
Well, now I'm hung up on what the Assamites are inspired by
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Replying to @Nymphomachy @arthur_affect and
Directly mapping vampire clans to vampire tropes only really applies to the Camarilla clans (ironically the guys with the Masquerade are the most likely to be clocked as Vampires by mortals).
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Replying to @MichaelOfHealy @Nymphomachy and
The Sabbat clans stretch things a bit but their weaknesses at least as classic vampire gimmicks. The independent clans and bloodlines are all over the place.
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Replying to @MichaelOfHealy @MichaelHealy18 and
The Independent Clans are Independent Clans because they're White Wolf getting wild and wacky with new ideas for things vampires can be The Camarilla Clans are "normal" vampire tropes and the Sabbat Clans are the tropes they decided didn't work for player characters
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Replying to @arthur_affect @MichaelHealy18 and
Or, rather, back in First Edition the actual intention was to specifically play a "good" vampire (or a vampire trying to be good/achieve Golconda) and the antitribu were explicitly the "evil" versions of those vampire tropes The two Sabbat Clans are the Always-Evil vampires
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Specifically Lasombra are like the Nazi Social Darwinist vampires who are also outright literal shadow-monsters, a la Hellsing And Tzimisce are the archetype of insane inbred wackjob medieval aristocrats (they literally say Dracula is an Old Clan Tzimisce)
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Replying to @arthur_affect @MichaelHealy18 and
Vicissitude is not a very traditional vampire superpower to have, hence the whole "Old Clan" Tzimisce distinction for Dracula But the point of it kind of obviously is to make you Castlevania Dracula -- i.e. a Dracula who has a whole army of horrifying monster mooks as minions
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Replying to @arthur_affect @MichaelHealy18 and
That's why they were so insistent there are no Tzimisce antitribu Aside from it being part of the personality of the Clan, they also just really didn't want players running around making flesh beasts and whatnot
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