Games in particular, despite the massive capital investment it takes to make a "AAA game", have a pretty robust history of being intentionally made for free or of profitable products being blatant ripoffs of existing ideashttps://twitter.com/CaseyExplosion/status/1305508306933420032 …
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But as they say, no one could rat anyone out for wasting time on it because they all were
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And this is all stuff that was because of being "insulated from capitalism", college students and federal employees with clearances being two groups of people it's very difficult to just casually fire for not spending all their time at work actually working
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I remember those days (I think), when SF-LOVERS was run by the guy in the dorm room next to mine.
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"Massive"? Meh. That's a bit of a stretch though clearly not a use envisaged in the original RFPs. Why, yes, I *have* used ARPAnet!
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