We've been taken out as Joel before, he was as good as dead at the University ambush, and in a coma for months. But he took tens of those guys with him. That's how a guy like Joel goes down, not just narratively but in terms of gameplay
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I remember reading this review of a schlocky survival horror game, I don't remember which, and the author talking about how potent schlocky tropes are despite their schlockiness
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That somehow this game caught him in the right mood, that he just got more and more on edge trying to avoid death in the first part of the game, this aggravating way the game railroaded you by making it seem like it wasn't penalizing you for going the wrong way only to trap you
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so so much of the horror i love is about this--about putting the character in a situation where all the normal niceties have been scoured away and they're faced with a simple choice: to live, or to die. many choose death! but the one you root for is the one who chooses to live.
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