So as someone who's intensely afraid of how the changing-for-the-worse real world will shake out for me personally, the games' narratives are empowering because they never conclusively allow a character to give up, to be namelessly sacrificed
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Hey, you'd think so, but we have the Sims.
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The Sims is actually a survival horror game I’m not joking. It’s about the fantasy that you could keep it all under control And just like apocalypse survival games, it’s chiefly popular with those of us who are pretty sure we don’t do well in the actual situation
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None of these games factor in the unreliable data from underlings either. Like if your staff are lying for their own advancement. e.g Three months of letters saying the rebels are on the run then a bloodied scrap of paper reports your legions are all destroyed or in retreat.
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There's probably something in Dwarf Fortress for that.
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