Like, this is what I was saying about the disconnect between you and me on the violence in 2 specifically
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Stellaris has an interesting take on it in that you can lose/gain population through immigration flows, but it's really the only game strategy game I can think of that gives the population that level of existence.
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CK2, being a dynastic simulator, does some of this.
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The world needs a first-person grand strategy game. You wander around a castle doing whatever you like, sending and receiving correspondence and reports. Maybe you go roaming, get a sense of things on the ground, maybe slap a few enemies. Mount and Blade kind of going that way.
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The Dragon Age and ME3/Andromeda games try to do this to an extent, but it’s obviously tacked on in all the cases
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This is kind of why I like playing as a Hive Mind or Machine Intelligence in Stellaris; you don't have these moral quandaries while scouring the galaxy for tasty tasty biomass.
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