The article isn't even doing what a bunch of frustrating games discourse does and arguing for the logically consistent position that we should move away from games violence and show nonviolence as a contrast. Like, "why don't the Bioshock rebels prove they're Better Than This"
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I honestly don't see how the article can be read as anything other than a caricature or parody of the sort of position I feel I've had to argue with for the last month, a sort of nebulous "because of current politics, all non-uwu art is hereby condemned"
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I don't actually WANT to interpret it that way, because I don't want to believe anyone actually thinks that (as opposed to accidentally reinforcing trends towards it).
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But it's actually kind of astounding because it really does seem to be calling for Inglorious Basterds but also Steven Universe, which isn't even *comprehensible*
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Again, the position "with all the real life Nazi problems we're having, it sure would be nice to pick up a controller and kill some fictional Nazis without guilt" is not one I am going to fault anyone for having. Neither is "putting stupid both sides plots in is dumb"
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But Undertale IS a BothSides plot! It says that the hero is on the edge between hero and genocidal monster! So is everyone else in the story! A natural playthrough without a guide would in fact look a lot like an 8 bit non gory TLOU2 where the hero fights and kills and then stops
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There's no "Nazis" in Undertale but many/most enemies are portrayed as having done horrid things and yet having their own stories - which the article explicitly condemned
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Replying to @BootlegGirl
My big takeaway is that the author wants to conflate "centrism" with "gray morality" and thus ends up with a wholly incoherent thesis.
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Replying to @tinolqa
I feel like there's a case to be made, if not an ironclad one, that going to the lengths Undertale does to advocate for saving the lives of child-murderers who in fact seek death is a kind of centrism
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Replying to @BootlegGirl @tinolqa
the Golden Ending of Undertale is absolutely an OCD scrupulosity power fantasy where you can make all your friends be friends and fix everything with knowing the exact thing to say and do and can always go back and fix your mistakes
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It's a random example for me to fixate on but I do remember the creator of The Cat Lady explicitly saying the Golden Ending of that game is non-canon (it's extremely unlikely for you to get it without savescumming) and the Normal Ending is the unequivocally the True Ending
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Replying to @arthur_affect @segfaultvicta and
The version of the story where you inevitably fucked up at some point and this had consequences is the real story The Golden Ending is a fantasy
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Replying to @arthur_affect @segfaultvicta and
It rubs it in in a way that makes this clear, too, like not only do you succeed at everything you tried to do in the game but the core motivating event of one of the characters having cancer is just undone, it spontaneously goes into remission and disappears
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