We all fucking know that, and yet moral guardians in every era seem to demand that the world of fiction wipe away this basic truth so that the imaginary world it presents us instead can be "inspiring" and "hopeful"
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Sometimes, you have to accept that sticking to your principles will harm you, and stick to those principles anyway and accept the harm Or decide the harm is not worth it, and abandon those principles, and be a less principled person but a safer one Either one is tragic
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But it's the reality And the sense of "agency" games as a medium foster is *terrible* for really telling stories about tragic choices, or, having told those stories, getting people to accept them instead of throwing the controller at the screen
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I’ve been trying to talk to my conservative family about this - that as a Christian, in following Christ’s example, sometimes you must be willing to risk losing, and that means sometimes you *will lose*, but they just can’t accept that - in concept yes, but not in practice
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I mean of course not. Theodicy is built into this moral universe Callous people, cynics, and jaded folks don't need to be reassured it will all matter even if they lose, because they aren't hurt by people losing in the first place.
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